![]() ![]() Clutch Pedal -> RUDDER AXIS LEFT (Reverse Axis with checkmark).Accelerator Pedal -> RUDDER AXIS RIGHT (Reverse Axis with checkmark).Please note that this may not work for all variations of racing pedals, but can serve as a starting point for your settings. The following configuration can be used with the A32NX if you use racing pedals. On the Development version, if you have an extra axis on your controllers (e.g., twisting joystick while rudder is on pedals) you can separate the nosewheel steering via tiller from the rudder inputs. Rudder/Tillerįor the rudder, which by default also controls the nosewheel in MSFS, we recommend a bit of sensitivity, although linear should also work fine. The above-mentioned -30% is a good starting point. ![]() Please see the screenshot below for an example:įor roll (left or right) use what you think is best for you. Keyboard or controller buttons simply do not have the range and sensitivity required for successfully controlling an aircraft.įor the flight stick pitch control (up/backward and down/forward) we recommend using a sensitivity setting of -30% to better simulate the increased force you need to push or pull the real sidestick in the aircraft. We highly recommend using a joystick or flight stick when flying any aircraft in a simulator. The below recommendations are therefore initial starting points, and it might be necessary to adapt these for your controller and your preference. Sensitivity settings are highly hardware-dependent and can be different for each controller. We recommend the legacy (previous) method of the Cockpit Interaction System (Menu > General Options > Accessibility). You can verify the assistance and AI features are switched off by checking the following settings. Engines turning off in-flight or after takeoff.Having any AI features or assistance features switched on created some stability issues with our custom systems: Set the Glass Cockpit Refresh Rate to Medium or Low to avoid unnecessary display calculations which might cause fps loss.Ī warning will be displayed if you have certain AI assistance features turned on. If you do not deactivate it, it will be harder to click and move switches, knobs, and buttons in the cockpit. Turn off the Lens Correction setting in the Graphics settings page. This is not an FBW issue, and we cannot address it for now - please keep in mind DX12 is officially a "beta feature" and thus should not be used unless you know what you are doing. Use of DX11 is recommended for best performance due to an issue with some glass cockpit technologies in the DX12 version of the simulator. Microsoft Flight Simulator Settings Use DX11 If you are new to the FlyByWire A32NX, please also make sure to read the A32NX Beginner Guide, especially Preflight. This page aims to list a few recommended settings for the Microsoft Flight Simulator, Windows and the A32NX itself before and while using the FlyByWire A32NX. Check out the Warthog joystick at the Thrustmaster website.Lighting Pedestal, AIDS, DFDR First Officer Side So the Warthog is undoubtedly one of the most realistic joysticks for flight simulators, but it’s also retailing at a hefty price. The throttle’s control panel includes five customizable LEDs for extra lighting effects, a friction wheel to adjust throttle resistance with and a further 15 action buttons. That throttle includes a disengageable afterburner detent so that players can adapt their throttle control to more specific aircraft piloted in games. The throttle component has a dual throttle system that enables you to control two motors. The Warthog is also a HOTAS controller with separate throttle control. Thus, the Warthog looks much the same as the A-10C flight stick, and with a total of 19 buttons it has more buttons than most joysticks. However, this joystick’s greatest appeal is that it is a replica of the flight stick included in the U.S. The Thrustmaster Warthog is an amazingly precise and robust joystick that has the same H.E.A.R.T technology which makes the Warthog so special. ![]()
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